Guides · Connect Four

Connect Four strategy guide

Be the first to connect four of your discs in a row: horizontally, vertically or diagonally.

The rules in brief

Strategy

Take the centre
The centre column is part of more possible fours than any other. Discs there do the most work.
Count landing heights
A threat only matters when a disc can land on it. Note which row each column will fill next.
Two threats at once
Set up two places where you would win. Your opponent can block only one.
Don't play under a threat
If your opponent wins by landing on a square, avoid filling the square directly beneath it.
Odd and even rows
As the first player, threats on odd rows (counting from the bottom) tend to work out for you late in the game; the second player wants even rows.

What each level teaches

  1. Complete the Row: Use gravity to finish a horizontal four.
  2. Guard the Centre: Deny easy vertical threats.
  3. Diagonal Awareness: Read both diagonal slopes.
  4. The Stacked Threat: Plan landing heights before committing.
  5. Pair the Threats: Make two future winning drops.
  6. Centre Pressure: Maintain a response to the strongest reply.
  7. The Counter Drop: Choose a defence that preserves initiative.
  8. Forced Reply: Win a constrained position under time pressure.
  9. Parity Trial: Track which side will reach critical heights.
  10. The Endgame Final: Prove a win with few safe drops left.

Play Connect Four level 1