Guides · Gomoku

Gomoku strategy guide

Be the first to place exactly five of your stones in an unbroken line: across, down or diagonally.

The rules in brief

Strategy

Open fours win
A four with both ends empty cannot be stopped: whichever end your opponent blocks, you complete five at the other.
Make two threats at once
A move that makes a four and an open three together (a 4-3) usually wins, because a single reply can only answer one of them.
Answer fours first
When your opponent has four in a row with an open end, you must block it now. Check for this before every move.
Watch the overline
Exactly five wins. If filling a gap would make six, it does not win, and your opponent may ignore it.
Stay connected
Stones placed one or two points apart in several directions create many future lines. Isolated stones on the edge rarely help.

What each level teaches

  1. Finish the Five: Recognize an open winning end.
  2. Defend the Middle: Block threats while building your own line.
  3. Crossroads: Track threats in two directions.
  4. Broken Lines: Connect separated stones across a gap.
  5. Two Fronts: Manage initiative across the centre.
  6. The Counterattack: Counter a forcing sequence.
  7. Open Four Race: Read overlapping attack and defence.
  8. Threat Sequence: Anticipate forcing threats on a shorter clock.
  9. Second Player Trial: Win as White against deeper defence.
  10. The Exact Five Final: Build simultaneous threats under time pressure.

Play Gomoku level 1